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Quake

 

 

В этом разделе вам предоставляется база с кодами и солюшенами к большому количеству игр. Но если вы вдруг не нашли то что вам надо, вы можете спросить в нашей гостевой.

List of Quake Console Commands

VIDEO COMMANDS

==============

BF - flashes the screen green

GAMMA - gamma correct, 1 is default, less than 1 is

brighter more than 1 is darker

R_CLEARCOLOR - color of clear sides

R_ALIASSTATS - debugging

R_DMABUF - ???????

R_DRAWENTITIES 0|1 - draw entities (objects)

R_DRAWFLAT - ???????

R_DRAWORDER 0|1 - weird when set to 1

R_DSPEEDS 0|1 - debugging

R_EDGECOUNT 0|1 - debugging

R_FULLBRIGHT - light amp goggles

R_GRAPHHEIGHT - height of r_timegraph

R_SHOWPOLYS - highlight polygons

R_SHOWVERTS - ???????

R_SPEEDS 0|1 - debugging

R_TIMEGRAPH 0|1 - some sort of graph showing amount of

calculations that are being done

R_WAVE 0|1 - underwater mode!

SIZEDOWN - shrink the screen

SIZEUP - enlarge the screen

TIMEREFRESH - spin around and gives you the framerate

VID_DESCRIBECURRENTMODE - describes current mode, see video.txt

VID_DESCRIBEMODES - lists video modes, see video.txt

VID_NUMMODES - counts the number of modes, see video.txt

VID_TESTMODE - tests a video mode, see video.txt

VID_WAIT - sets video adapter waiting, see video.txt

SOUND COMMANDS

==============

DECIMATE_SFX - decimate a cached sound, see sound.txt

DECIMATE_SFX_SPEED - "

DECIMATE_SFX_WIDTH - "

GRABEXTSND - ???????

NOSOUND - no sound, see sound.txt

NUMCHANNELS - set the number of channels, see sound.txt

PLAY - play a sound, see sound.txt

PLAYVOL - play a sound with volume, see sound.txt

SAVESND - save a sound, see sound.txt

SBINFO - sound blaster info, see sound.txt

SFX_ASYNCH - enable asynchronous sound?

SOUND - some sort of sound control

SOUNDINFO - displays info on sound system, see sound.txt

SOUNDLIST - list sounds, sound.txt

SND_TIMING - displays sound timing info

STOPSOUND - disables sound

 

GAMEPLAY COMMANDS

=====================

CROSSHAIR 1 - Gives a crosshair

BIND - keyboard setup, see readme.txt

CL_ANGLESPEEDKEY - ???????

CL_BACKSPEED - speed of backwards movement, see readme.txt

CL_FORWARDSPEED - speed of forward movement, see readme.txt

CL_MOVESPEEDKEY - ???????

CL_NOLERP - ???????

CL_PITCHSPEED - ???????

CL_ROLLANGLE -

CL_SHOWNET -

CL_SIDESTEP - speed of strafing, see readme.txt

CL_TICRATE - ???????

CL_UPSPEED - upwards movement speed (for flying)

CL_YAWSPEED - turning speed

COLOR - character color, see readme.txt

COLOR CODES

===========

0 = WHITE

1 = BROWN

2 = LIGHT BLUE/GREY

3 = GREEN

4 = RED

5 = GOLD

6 = PINKISH ORANGE

7 = LIGHT BROWN

8 = PURPLE

9 = LIGHT PURPLE

10 = LIGHT GREY

11 = AQUA

12 = BRIGHT YELLOW

13 = BRIGHT BLUE

FLY [ON|OFF] - switch on flying mode

GOD [ON|OFF] - god mode (swim in lava, yeah)

IMPULSE# - get a weapon (as follows)

0 - Nothing for now

1 - Select shotgun

2 - Select supershotgun

3 - Select nailgun

4 - Select chainnailgun

5 - Select grenade launcher

6 - Select rocket launcher

7 - Nothing for now

8 - Nothing for now

9 - Get all weapons and maximal ammo

KILL - restart a level

LOOKSPRING - centres freelook, see readme.txt

MAP - load a level, see readme.txt

MOUSE# - assign mouse buttons, see readme.txt

NOCLIP [ON|OFF] - no clipping!

NOTARGET - toggles auto-target

PAUSE - pause the game

PAUSEABLE 0|1 - ability to pause the game in multiplayer

QUIT - quit

RECORD - record a demo

RESTART - restarts a level

SCREENSHOT - screenshot

SENSITIVITY - mouse sensitivity, see readme.txt

SV_FRICTION - friction of player

SV_GRAVITY - sets gravity

SV_MAXSPEED - maximum speed of player

SV_NOSTEP 0|1 - if this is on (SV_NOSTEP 1) you cannot walk

up stairs

SV_STOPSPEED - how much you skid around the plane

 

MODEM/NETWORK COMMANDS

======================

<-/+>CTS - sets "clear to send"

<-/+>DSR - sets "data set ready"

<-/+>CD - sets "carrier detect"

8250 - selects the 8250 uart

16550 - selects the 16550 uart

ANSWER - selects answer the phone/server mode

BAUD - sets the baud rate to n

CONNECT - connect in multiplayer, see network.txt

COM# - setup com port, see network.txt

DIAL - selects client mode

DISABLE - disables com ports

ENABLE - enables com ports

FRAGLIMIT - number of frags in a network game, see

readme.txt

HOST_SPEEDS - display the hosts speed

HOST_LINEREFRESH - ??????????

HOST_FRAMERATE - sets the speed from 0-0.01

IRQ - sets the com ports interrupt to n

KILLSERVER - kills the server and ends the game

MESSAGEMODE - send messages in multiplayer

NAME - multiplayer name, see readme.txt

NET_STATS - some sort of network status ?

NET_MESSAGETIMEOUT - ???????

NET_NAKGRACETIME - ???????

NET_PACKETTIMEOUT - ???????

PORT - sets the com ports port address to n

RESET - resets the com port

SAY - message in multiplayer?

SHUTDOWN - sets the modem shutdown string

SLIST - server list, see readme.txt

STARTUP - sets the modem startup string

TEAMPLAY - co-op mode

TIMELIMIT - timelimit for multiplayer, see readme.txt

MISC. COMMANDS

==============

ALIAS - substitutes one command for another

CLEAR - clear the console

ECHO - echo string onto console (useless)

ENTITES - turn on monsters ?

EXEC - run a configuration file, see readme.txt

PROFILE - displays profiling info

SCR_COLORCON - ??? console color ???

SCR_CONSPEED - speed that the console scrolls

SCR_SHOWCACHETHRASH - ???????

SCR_XPARCON - ???????

STATUS - displays status abuout the game in progress

TOGGLECONSOLE - same as <esc> key

VERSION - displays build version

 

UNKNOWN COMMANDS

================

CMD - ???????

EDICTCOUNT - ???????

FOV - ???????

POINTFILE - ???????

RMSR - ???????

R_CSHIFT - ???????

SPAWN - ???????

SV_AIM - ???????

SV_IDEALPITCHSCALE - ???????

SV_MAXVELOCITY - ???????

SYS_TICRATE - ???????

TEMP1 - ???????


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